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Research Hugging Face Papers Jul 21

RynnBrain 1.1: Towards More Capable and Generalizable Embodied Foundation Model

By Kehan Li, Bohan Hou, Minghao Zhu, Tianyi Zhang, Zesen Cheng, Zhikai Wang, Sicong Leng, Xin Li, Xiao Lin, Biying Yao, Minghua Zeng, Jiangpin Liu, Ronghao Dang, Jiayan Guo, Siteng Huang, Haoyu Zhao, Heng Ping, Yaxi Zhao, Kexiang Wang, Tong Lu, Shengke Xue, Jiahao Tang, Yulei Wang, Zejing Wang, Jianwei Gao, Shijian Lu, Chengju Liu, Jianfei Yang, Mingxiu Chen, Deli Zhao

30 score
AI Analysis

We present RynnBrain 1.1, a family of embodied foundation models spanning 2B, 9B, and 122B-A10B scales. Trained with a unified spatio-temporal and physically grounded framework, RynnBrain 1.1 supports...

Source details
We present RynnBrain 1.1, a family of embodied foundation models spanning 2B, 9B, and 122B-A10B scales. Trained with a unified spatio-temporal and physically grounded framework, RynnBrain 1.1 supports embodied perception, spatial reasoning, localization, and planning. Compared with RynnBrain 1.0, it further introduces contact-point prediction across the model family and native 3D grounding for the 2B and 9B models, yielding representations and outputs that are more directly aligned with robot ma
Research Hugging Face Papers Jul 21

TimeLens2: Generalist Video Temporal Grounding with Multimodal LLMs

By Yuhan Zhu, Changlian Ma, Xiangyu Zeng, Xinhao Li, Zhiqiu Zhang, Songze Li, Jun Zhang, Tianxiang Jiang, Yuandong Yang, Ziang Yan, Zikang Wang, Xinyu Chen, Haoran Chen, Shaowei Zhang, Limin Wang

30 score
AI Analysis

Video multimodal large language models (MLLMs) can describe what happens in a video, but rarely identify when the supporting evidence occurs. We study generalist video temporal grounding, in which one...

Source details
Video multimodal large language models (MLLMs) can describe what happens in a video, but rarely identify when the supporting evidence occurs. We study generalist video temporal grounding, in which one model predicts a variable-cardinality set of evidence intervals across video lengths, domains, query forms, and viewpoints. Existing training strategies are misaligned with this set-valued task: long-video labels often rely on brittle one-pass annotation, while reinforcement-learning rewards either
Research Hugging Face Papers Jul 21

DeepSearch-World: Self-Distillation for Deep Search Agents in a Verifiable Environment

By Xinyu Geng, Xuanhua He, Sixiang Chen, Yanjing Xiao, Fan Zhang, Shijue Huang, Haitao Mi, Zhenwen Liang, Tianqing Fang, Yi R. Fung

30 score
AI Analysis

Training tool-use agents to improve from their own experience remains challenging, as supervised fine-tuning relies on fixed teacher-distilled trajectories, while sparse-reward reinforcement learning ...

Source details
Training tool-use agents to improve from their own experience remains challenging, as supervised fine-tuning relies on fixed teacher-distilled trajectories, while sparse-reward reinforcement learning provides weak supervision for long-horizon interactions. We present DeepSearch-Evolve, a self-distillation framework for web agents built on DeepSearch-World, a deterministic and verifiable environment with reproducible search and page-reading tools. DeepSearch-World contains 420K multi-hop QA tasks
Research Hugging Face Papers Jul 21

EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World

By Qing Zong, Yue Guo, Mengxin Yang, Yiwen Guo, Yangqiu Song

30 score
AI Analysis

This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as sta...

Source details
This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitation or isolated scene generation, failing to capture how characters and worlds evolve together over time. To address this, EvolvingWorld models literary simulation as a long-horizon process where characters interact, scenes progress, and character and world states are persistently
Research Hugging Face Papers Jul 21

SWE-Pruner Pro: The Coder LLM Already Knows What to Prune

By Yuhang Wang, Yuling Shi, Shaoqiu Zhang, Jialiang Liang, Shilin He, Siyu Ye, Yuting Chen, Kai Cai, Xiaodong Gu

30 score
AI Analysis

Pruning long context for coding agents has been a vital technology for efficient context management. While existing context pruning methods such as SWE-Pruner realize this by attaching a separate code...

Source details
Pruning long context for coding agents has been a vital technology for efficient context management. While existing context pruning methods such as SWE-Pruner realize this by attaching a separate code classifier, we find the agent itself encodes internal representations indicating the relevance of code context when reading tool output. Based on this finding, we propose SWE-Pruner Pro, which prunes tool outputs directly inside the agent. Concretely, a small head turns the agent's own internal rep
Research Hugging Face Papers Jul 21

Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning

By Zishuo Li, Bowen Yang, Changtao Miao, Kai Zhu, Hao Chen, Qingze Guan, Zhengxing Wu, Wanke Zhan, Yang Sun, Zhiyi Huang, Zitong Shan, Zhenchao Jin, Jiadong Hong, Taowen Wang, Yushi Feng, You Liu, Yibo Wang, Yifan Yang, Zhaowen Zhou, Man Luo, Hao Cheng, Bo Zhang, Jianshu Li, Jiansheng Cai, Guocai Yao, Jize Zhang, Chenhao Lin, Renjing Xu, Lequan Yu, Chao Shen, Chunhua Shen, Zhe Li

30 score
AI Analysis

Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotat...

Source details
Egocentric videos of human manipulation provide scalable supervision for embodied intelligence, yet existing resources rarely combine low-cost continuous capture, manipulation-level structured annotations, and reusable tools for robot learning. We present Open-AoE, an open, community-oriented egocentric manipulation dataset and toolchain spanning the full pipeline from smartphone capture to model training. Its first release contains approximately 2,000 hours of manipulation video collected in na
Research Hugging Face Papers + AlphaXiv Jul 21

HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement

By Yiyang Cai, Nan Chen, Rongchang Xie, Junwen Pan, Chunyang Jiang, Cheng Chen, Wen Zhou, Zhenbang Sun, Wei Xue, Wenhan Luo, Yike Guo

30 score
AI Analysis

Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on ...

Source details
Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on inter-subject personalization still struggle to strike a balance between high subject fidelity and accurate interaction patterns between humans and diverse objects, especially when objects represent abstract concepts such as logos. Second, while intra-subject references (e.g., OCR maps, multi-view i
Research Hugging Face Papers Jul 21

Apple-π: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence

By Runmao Yao, Kairui Hu, Yukang Cao, Ruisi Wang, Shulin Tian, Ziang Cao, Weichen Fan, Ziqi Huang, Yuhao Dong, Hao Li, Zhaoxi Chen, Zhongang Cai, Lei Yang, Ziwei Liu

30 score
AI Analysis

Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausibility only at the o...

Source details
Modern video generation models are increasingly hailed as emerging world models with an internalized grasp of physical law. Yet existing benchmarks largely evaluate physical plausibility only at the output level, without verifying whether the model arrives there through a faithful, law-grounded reasoning process. We introduce Apple-PI, the first benchmark that anchors video-model evaluation explicitly in physical laws. Apple-PI comprises three components. 1) Orchard: a dataset of 400 videos cove
Research Hugging Face Papers Jul 21

GigaChat Audio: Time-aware Large Audio Language Model

By Aleksandr Kutsakov, Mariia Sadovina, Georgii Gospodinov, Alexandr Maximenko, Oleg Kutuzov, Pavel Bogomolov, Fyodor Minkin

30 score
AI Analysis

Temporal grounding in long recordings remains challenging for audio-conditioned LLMs. We present a time-aware audio LLM that answers questions with explicit timestamps over up to 120 minutes of input....

Source details
Temporal grounding in long recordings remains challenging for audio-conditioned LLMs. We present a time-aware audio LLM that answers questions with explicit timestamps over up to 120 minutes of input. Our approach interleaves periodic time markers with continuous audio tokens using large-scale synthetic supervision from a cascaded pipeline. Our model achieves strong temporal-grounding accuracy on short and long benchmarks and supports time-anchored fragment descriptions and summaries. Extensive
30 score
AI Analysis

In line with the prevailing direction of vision research, we explore the integration of both generation and editing capabilities for video and image modalities within a single model. Current approache...

Source details
In line with the prevailing direction of vision research, we explore the integration of both generation and editing capabilities for video and image modalities within a single model. Current approaches to collecting video editing data typically depend on labour-intensive, time-consuming curated procedures--involving object mask annotation, the use of error-introducing pair synthesis via I2V model and ControlNet-like guidance, and VLM-based quality filtering or refinement--and demonstrate limited